/* AbiWord * Copyright (C) 1998-2000 AbiSource, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #include "ut_types.h" #include "ut_debugmsg.h" #include "ut_assert.h" #include "xap_ViewListener.h" #include "ap_FrameData.h" #include "xap_BeOSFrame.h" #include "ev_BeOSToolbar.h" #include "xav_View.h" #include "xad_Document.h" #include "fv_View.h" #include "fl_DocLayout.h" #include "pd_Document.h" #include "gr_BeOSGraphics.h" #include "xap_Scrollbar_ViewListener.h" #include "ap_BeOSFrame.h" #include "xap_BeOSApp.h" #include "ap_BeOSTopRuler.h" #include "ap_BeOSLeftRuler.h" #include "ap_Prefs.h" #include "ap_BeOSStatusBar.h" #include "ev_BeOSKeyboard.h" #include "ev_BeOSMouse.h" /*****************************************************************/ #define ENSUREP(p) do { UT_ASSERT(p); if (!p) goto Cleanup; } while (0) /*****************************************************************/ void AP_BeOSFrame::setZoomPercentage(UT_uint32 iZoom) { _showDocument(iZoom); if (m_pBeDocView->Window()->Lock()) { m_pBeDocView->Invalidate(); m_pBeDocView->Window()->Unlock(); } } UT_uint32 AP_BeOSFrame::getZoomPercentage(void) { return ((AP_FrameData*)m_pData)->m_pG->getZoomPercentage(); } UT_Error AP_BeOSFrame::_showDocument(UT_uint32 iZoom) { if (!m_pDoc) { UT_DEBUGMSG(("Can't show a non-existent document\n")); return UT_IE_FILENOTFOUND; } if (!((AP_FrameData*)m_pData)) { UT_ASSERT(UT_SHOULD_NOT_HAPPEN); return UT_IE_IMPORTERROR; } GR_BeOSGraphics * pG = NULL; FL_DocLayout * pDocLayout = NULL; AV_View * pView = NULL; AV_ScrollObj * pScrollObj = NULL; ap_ViewListener * pViewListener = NULL; AD_Document * pOldDoc = NULL; ap_Scrollbar_ViewListener * pScrollbarViewListener = NULL; AV_ListenerId lid; AV_ListenerId lidScrollbarViewListener; UT_uint32 nrToolbars; UT_uint32 point = 0; //pG = new GR_BeOSGraphics(m_dArea->window, fontManager); pG = new GR_BeOSGraphics(getBeDocView(), getApp()); ENSUREP(pG); pG->setZoomPercentage(iZoom); pDocLayout = new FL_DocLayout(static_cast(m_pDoc), pG); ENSUREP(pDocLayout); // pDocLayout->formatAll(); pView = new FV_View(getApp(), this, pDocLayout); if (m_pView != NULL) { point = ((FV_View *) m_pView)->getPoint(); } ENSUREP(pView); pView->focusChange(AV_FOCUS_HERE); // The "AV_ScrollObj pScrollObj" receives // send{Vertical,Horizontal}ScrollEvents // from both the scroll-related edit methods // and from the UI callbacks. // // The "ap_ViewListener pViewListener" receives // change notifications as the document changes. // This ViewListener is responsible for keeping // the title-bar up to date (primarily title // changes, dirty indicator, and window number). // // The "ap_Scrollbar_ViewListener pScrollbarViewListener" // receives change notifications as the doucment changes. // This ViewListener is responsible for recalibrating the // scrollbars as pages are added/removed from the document. // // Each Toolbar will also get a ViewListener so that // it can update toggle buttons, and other state-indicating // controls on it. // // TODO we ***really*** need to re-do the whole scrollbar thing. // TODO we have an addScrollListener() using an m_pScrollObj // TODO and a View-Listener, and a bunch of other widget stuff. // TODO and its very confusing. pScrollObj = new AV_ScrollObj(this,_scrollFuncX,_scrollFuncY); ENSUREP(pScrollObj); pViewListener = new ap_ViewListener(this); ENSUREP(pViewListener); pScrollbarViewListener = new ap_Scrollbar_ViewListener(this,pView); ENSUREP(pScrollbarViewListener); if (!pView->addListener(static_cast(pViewListener),&lid)) goto Cleanup; if (!pView->addListener(static_cast(pScrollbarViewListener), &lidScrollbarViewListener)) goto Cleanup; nrToolbars = m_vecToolbarLayoutNames.getItemCount(); for (UT_uint32 k=0; k < nrToolbars; k++) { // TODO Toolbars are a frame-level item, but a view-listener is // TODO a view-level item. I've bound the toolbar-view-listeners // TODO to the current view within this frame and have code in the // TODO toolbar to allow the view-listener to be rebound to a different // TODO view. in the future, when we have support for multiple views // TODO in the frame (think splitter windows), we will need to have // TODO a loop like this to help change the focus when the current // TODO view changes. EV_BeOSToolbar * pBeOSToolbar = (EV_BeOSToolbar *)m_vecToolbars.getNthItem(k); pBeOSToolbar->bindListenerToView(pView); } /**************************************************************** ***************************************************************** ** If we reach this point, everything for the new document has ** been created. We can now safely replace the various fields ** within the structure. Nothing below this point should fail. ***************************************************************** ****************************************************************/ // switch to new view, cleaning up previous settings if (((AP_FrameData*)m_pData)->m_pDocLayout) { pOldDoc = ((AP_FrameData*)m_pData)->m_pDocLayout->getDocument(); } REPLACEP(((AP_FrameData*)m_pData)->m_pG, pG); REPLACEP(((AP_FrameData*)m_pData)->m_pDocLayout, pDocLayout); if (pOldDoc != m_pDoc) { UNREFP(pOldDoc); } REPLACEP(m_pView, pView); REPLACEP(m_pScrollObj, pScrollObj); REPLACEP(m_pViewListener, pViewListener); m_lid = lid; REPLACEP(m_pScrollbarViewListener,pScrollbarViewListener); //m_lidScrollbarViewListener = lidScrollbarViewListener; m_pView->addScrollListener(m_pScrollObj); // Associate the new view with the existing TopRuler, LeftRuler. // Because of the binding to the actual on-screen widgets we do // not destroy and recreate the TopRuler, LeftRuler when we change // views, like we do for all the other objects. We also do not // allocate the TopRuler, LeftRuler here; that is done as the // frame is created. ((AP_FrameData*)m_pData)->m_pTopRuler->setView(pView); ((AP_FrameData*)m_pData)->m_pLeftRuler->setView(pView); ((AP_FrameData*)m_pData)->m_pStatusBar->setView(pView); pView->setInsertMode(((AP_FrameData*)m_pData)->m_bInsertMode); ((FV_View *) m_pView)->setShowPara(((AP_FrameData*)m_pData)->m_bShowPara); m_pBeDocView->Window()->Lock(); m_pView->setWindowSize(m_pBeDocView->Bounds().Width(), m_pBeDocView->Bounds().Height()); m_pBeDocView->Window()->Unlock(); m_pBeDocView->Window()->PostMessage('inme'); setXScrollRange(); setYScrollRange(); updateTitle(); if (point != 0) ((FV_View *) m_pView)->moveInsPtTo(point); #if 1 /* UPDATE: this code is back, but I'm leaving these comments as an audit trail. See bug 99. This only happens when loading a document into an empty window -- the case where a frame gets reused. TODO consider putting an expose into ap_EditMethods.cpp instead of a draw() here. */ /* I've removed this once again. (Eric) I replaced it with a call to draw() which is now in the configure event handler in the GTK section of the code. See me if this causes problems. */ m_pView->draw(); #endif ((AP_FrameData*)m_pData)->m_pTopRuler->draw(NULL); ((AP_FrameData*)m_pData)->m_pLeftRuler->draw(NULL); ((AP_FrameData*)m_pData)->m_pStatusBar->draw(); return UT_OK; Cleanup: // clean up anything we created here DELETEP(pG); DELETEP(pDocLayout); DELETEP(pView); DELETEP(pViewListener); DELETEP(pScrollObj); DELETEP(pScrollbarViewListener); // change back to prior document UNREFP(m_pDoc); m_pDoc = ((AP_FrameData*)m_pData)->m_pDocLayout->getDocument(); return UT_IE_ADDLISTENERERROR; } /* This function actually sets up the value of the scroll bar in terms of it max/min and step size, and will set an initial value of the widget by calling the scroll event which will eventually call _scrollFuncX() */ void AP_BeOSFrame::setXScrollRange(void) { int width = ((AP_FrameData*)m_pData)->m_pDocLayout->getWidth(); be_Window *pBWin = (be_Window*)getTopLevelWindow(); if (!pBWin->Lock()) { return; } int windowWidth = (int)pBWin->m_pbe_DocView->Bounds().Width(); pBWin->Unlock(); int newvalue = (m_pView) ? m_pView->getXScrollOffset() : 0; /* This is a real dilemma ... should the maximum of the scrollbar be set to the document width, or should it be set to the document width - window width since that is all you are going to scroll? I think it should be set to width - window width myself. */ int newmax = width - windowWidth; /* upper - page_size */ int differentPosition = 0; /* Adjust the bounds of maximum and value as required */ if (newmax <= 0) { newvalue = newmax = 0; } else if (newvalue > newmax) { newvalue = newmax; } BScrollBar *hscroll = pBWin->m_hScroll; if (hscroll->Window()->Lock()) { hscroll->SetSteps(20.0, windowWidth); hscroll->SetRange(0, newmax); differentPosition = (hscroll->Value() != newvalue); hscroll->Window()->Unlock(); } if (m_pView && differentPosition /*|| differentLimits */) { m_pView->sendHorizontalScrollEvent(newvalue); } } void AP_BeOSFrame::setYScrollRange(void) { int height = ((AP_FrameData*)m_pData)->m_pDocLayout->getHeight(); be_Window *pBWin = (be_Window*)getTopLevelWindow(); if (!pBWin->Lock()) { return; } int windowHeight = (int)pBWin->m_pbe_DocView->Bounds().Height(); pBWin->Unlock(); int newvalue = (m_pView) ? m_pView->getYScrollOffset() : 0; int newmax = height - windowHeight; /* upper - page_size */ int differentPosition = 0; /* Adjust the bounds of maximum and value as required */ if (newmax <= 0) { newvalue = newmax = 0; } else if (newvalue > newmax) { newvalue = newmax; } BScrollBar *vscroll = pBWin->m_vScroll; if (vscroll->Window()->Lock()) { vscroll->SetSteps(20.0, windowHeight); vscroll->SetRange(0, newmax); differentPosition = (vscroll->Value() != newvalue); vscroll->Window()->Unlock(); } if (m_pView && differentPosition /*|| differentLimits */) { m_pView->sendVerticalScrollEvent(newvalue); } } AP_BeOSFrame::AP_BeOSFrame(XAP_BeOSApp * app) : XAP_BeOSFrame(app) { // TODO } AP_BeOSFrame::AP_BeOSFrame(AP_BeOSFrame * f) : XAP_BeOSFrame(static_cast(f)) { // TODO } AP_BeOSFrame::~AP_BeOSFrame() { killFrameData(); } UT_Bool AP_BeOSFrame::initialize() { if (!initFrameData()) return UT_FALSE; if (!XAP_BeOSFrame::initialize(AP_PREF_KEY_KeyBindings, AP_PREF_DEFAULT_KeyBindings, AP_PREF_KEY_MenuLayout, AP_PREF_DEFAULT_MenuLayout, AP_PREF_KEY_MenuLabelSet, AP_PREF_DEFAULT_MenuLabelSet, AP_PREF_KEY_ToolbarLayouts, AP_PREF_DEFAULT_ToolbarLayouts, AP_PREF_KEY_ToolbarLabelSet, AP_PREF_DEFAULT_ToolbarLabelSet)) return UT_FALSE; _createTopLevelWindow(); //At this point in time the BeOS widgets are all //realized so we should be able to go and attach //the various input filters to them. ev_BeOSKeyboard * pBeOSKeyboard = static_cast(m_pKeyboard); pBeOSKeyboard->synthesize(m_pBeOSApp, this); ev_BeOSMouse * pBeOSMouse = static_cast(m_pMouse); pBeOSMouse->synthesize(m_pBeOSApp, this); //Actually show the window to the world m_pBeWin->Show(); //getTopLevelWindow()->Show(); return UT_TRUE; } /*****************************************************************/ UT_Bool AP_BeOSFrame::initFrameData(void) { UT_ASSERT(!m_pData); m_pData = new AP_FrameData(m_pBeOSApp); return (m_pData ? UT_TRUE : UT_FALSE); } void AP_BeOSFrame::killFrameData(void) { DELETEP(m_pData); m_pData = NULL; } UT_Error AP_BeOSFrame::_loadDocument(const char * szFilename, IEFileType ieft) { // are we replacing another document? if (m_pDoc) { // yep. first make sure it's OK to discard it, // TODO: query user if dirty... } // load a document into the current frame. // if no filename, create a new document. AD_Document * pNewDoc = new PD_Document(); UT_ASSERT(pNewDoc); if (!szFilename || !*szFilename) { pNewDoc->newDocument(); m_iUntitled = _getNextUntitledNumber(); goto ReplaceDocument; } UT_Error err; err = pNewDoc->readFromFile(szFilename, ieft); if (!err) goto ReplaceDocument; UT_DEBUGMSG(("ap_Frame: could not open the file [%s]\n",szFilename)); UNREFP(pNewDoc); return err; ReplaceDocument: getApp()->forgetClones(this); // NOTE: prior document is discarded in _showDocument() m_pDoc = pNewDoc; return UT_OK; } XAP_Frame * AP_BeOSFrame::cloneFrame(void) { AP_BeOSFrame * pClone = new AP_BeOSFrame(this); UT_Error error = UT_OK; ENSUREP(pClone); if (!pClone->initialize()) goto Cleanup; error = pClone->_showDocument(); if (error) goto Cleanup; pClone->show(); return pClone; Cleanup: // clean up anything we created here if (pClone) { m_pBeOSApp->forgetFrame(pClone); delete pClone; } return NULL; } UT_Error AP_BeOSFrame::loadDocument(const char * szFilename, int ieft) { UT_Bool bUpdateClones; UT_Vector vClones; XAP_App * pApp = getApp(); bUpdateClones = (getViewNumber() > 0); if (bUpdateClones) { pApp->getClones(&vClones, this); } UT_Error err; err = _loadDocument(szFilename, (IEFileType) ieft); if (err) { // we could not load the document. // we cannot complain to the user here, we don't know // if the app is fully up yet. we force our caller // to deal with the problem. return err; } pApp->rememberFrame(this); if (bUpdateClones) { for (UT_uint32 i = 0; i < vClones.getItemCount(); i++) { AP_BeOSFrame * pFrame = (AP_BeOSFrame *) vClones.getNthItem(i); if(pFrame != this) { pFrame->_replaceDocument(m_pDoc); pApp->rememberFrame(pFrame, this); } } } return _showDocument(); } /* We've been notified (via sendScrollEvent()) of a scroll (probably a keyboard motion or user scroll event). push the new values into the scrollbar widgets (with clamping). Then cause the view to scroll. */ void AP_BeOSFrame::_scrollFuncX(void * pData, UT_sint32 xoff, UT_sint32 /*xrange*/) { // this is a static callback function and doesn't have a 'this' pointer. AP_BeOSFrame * pBeOSFrame = static_cast(pData); AV_View * pView = pBeOSFrame->getCurrentView(); //Actually set the scroll bar value ... pView->setXScrollOffset(xoff); BScrollBar *hscroll = pBeOSFrame->m_hScroll; if (hscroll->Window()->Lock()) { float min, max; hscroll->GetRange(&min, &max); if (xoff < min) xoff = (UT_sint32)min; if (xoff > max) xoff = (UT_sint32)max; hscroll->SetValue(xoff); hscroll->Window()->Unlock(); } } void AP_BeOSFrame::_scrollFuncY(void * pData, UT_sint32 yoff, UT_sint32 /*yrange*/) { // this is a static callback function and doesn't have a 'this' pointer. AP_BeOSFrame * pBeOSFrame = static_cast(pData); AV_View * pView = pBeOSFrame->getCurrentView(); //Actually set the scroll bar value ... pView->setYScrollOffset(yoff); BScrollBar *vscroll = pBeOSFrame->m_vScroll; if (vscroll->Window()->Lock()) { float min, max; vscroll->GetRange(&min, &max); if (yoff < min) yoff = (UT_sint32)min; if (yoff > max) yoff = (UT_sint32)max; vscroll->SetValue(yoff); vscroll->Window()->Unlock(); } } void AP_BeOSFrame::setStatusMessage(const char * szMsg) { ((AP_FrameData *)m_pData)->m_pStatusBar->setStatusMessage(szMsg); } /***** This is here as an abstraction of the Be _createDocumentWindow() code which sits in the xap code. In the worse case we just create a plain view, in the best case we actually put neat stuff here *****/ be_DocView *be_Window::_createDocumentWindow() { BRect r; //Set up the scroll bars on the outer edges of the document area r = m_winRectAvailable; r.bottom -= (B_H_SCROLL_BAR_HEIGHT+1+ STATUS_BAR_HEIGHT); r.left = r.right - B_V_SCROLL_BAR_WIDTH; m_vScroll = new TFScrollBar(m_pBeOSFrame, r, "VertScroll", NULL, 0, 100, B_VERTICAL); AddChild(m_vScroll); r = m_winRectAvailable; r.top = r.bottom - (B_H_SCROLL_BAR_HEIGHT+1+ STATUS_BAR_HEIGHT); r.bottom-=(1+ STATUS_BAR_HEIGHT); r.right -= B_V_SCROLL_BAR_WIDTH; m_hScroll = new TFScrollBar(m_pBeOSFrame, r, "HortScroll", NULL, 0, 100, B_HORIZONTAL); AddChild(m_hScroll); m_pBeOSFrame->setScrollBars(m_hScroll, m_vScroll); m_winRectAvailable.bottom -= (B_H_SCROLL_BAR_HEIGHT +2+ STATUS_BAR_HEIGHT); m_winRectAvailable.right -= B_V_SCROLL_BAR_WIDTH +1; //Create the Top and Left Rulers (need a width here) #define TOP_HEIGHT 32 #define LEFT_WIDTH 32 // create the top ruler r = m_winRectAvailable; r.bottom = r.top + TOP_HEIGHT; AP_BeOSTopRuler * pBeOSTopRuler = new AP_BeOSTopRuler(m_pBeOSFrame); UT_ASSERT(pBeOSTopRuler); pBeOSTopRuler->createWidget(r); ((AP_FrameData*)m_pBeOSFrame->getFrameData())->m_pTopRuler = pBeOSTopRuler; m_winRectAvailable.top = r.bottom +1; // create the left ruler r = m_winRectAvailable; r.right = r.left + LEFT_WIDTH; AP_BeOSLeftRuler * pBeOSLeftRuler = new AP_BeOSLeftRuler(m_pBeOSFrame); UT_ASSERT(pBeOSLeftRuler); pBeOSLeftRuler->createWidget(r); ((AP_FrameData*)m_pBeOSFrame->getFrameData())->m_pLeftRuler = pBeOSLeftRuler; m_winRectAvailable.left = r.right +1; // get the width from the left ruler and stuff it into the top ruler. pBeOSTopRuler->setOffsetLeftRuler(pBeOSLeftRuler->getWidth()); //Add the document view in the remaining space m_pbe_DocView = new be_DocView(m_winRectAvailable, "MainDocView", B_FOLLOW_ALL, B_WILL_DRAW); //m_pbe_DocView->SetViewColor(0,120, 255); //m_pbe_DocView->SetViewColor(B_TRANSPARENT_32_BIT); //Add the view to both frameworks (Be and Abi) AddChild(m_pbe_DocView); m_pBeOSFrame->setBeDocView(m_pbe_DocView); //Without this we never get any key inputs m_pbe_DocView->WindowActivated(true); // So the cursor shows up. m_pbe_DocView->MakeFocus(true); return(m_pbe_DocView); } BView * be_Window::_createStatusBarWindow() { AP_BeOSStatusBar *pStatusBar = new AP_BeOSStatusBar(m_pBeOSFrame); BView *pStatusBarView; UT_ASSERT(pStatusBar); static_cast(m_pBeOSFrame->m_pData)->m_pStatusBar = pStatusBar; BRect r; r = Bounds(); r.top = r.bottom - STATUS_BAR_HEIGHT; pStatusBarView = pStatusBar->createWidget(r); AddChild(pStatusBarView); return pStatusBarView; } UT_Error AP_BeOSFrame::_replaceDocument(AD_Document * pDoc) { // NOTE: prior document is discarded in _showDocument() m_pDoc = REFP(pDoc); return _showDocument(); } void AP_BeOSFrame::toggleRuler(UT_Bool bRulerOn) { UT_DEBUGMSG(("AP_BeOSFrame::toggleRuler %d", bRulerOn)); AP_FrameData *pFrameData = (AP_FrameData *)getFrameData(); UT_ASSERT(pFrameData); } void AP_BeOSFrame::translateDocumentToScreen(UT_sint32 &x, UT_sint32 &y) { // translate the given document mouse coordinates into absolute screen coordinates. BPoint pt(x,y);// = { x, y }; m_pBeWin->Lock(); be_DocView *pView = getBeDocView(); if(pView) { pView->ConvertToScreen(&pt); } m_pBeWin->Unlock(); x = pt.x; y = pt.y; }