/* Abiword * Copyright (C) 1998 AbiSource, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifndef GR_UNIXGRAPHICS_H #define GR_UNIXGRAPHICS_H #include #include #include "xap_UnixApp.h" #include "xap_UnixFont.h" #include "gr_Graphics.h" class UT_ByteBuf; class GR_UnixGraphics : public GR_Graphics { public: GR_UnixGraphics(GdkWindow * win, XAP_UnixFontManager * fontManager, XAP_App *app); ~GR_UnixGraphics(); // HACK: I need more speed virtual void drawChar(UT_UCSChar Char, UT_sint32 xoff, UT_sint32 yoff); virtual void drawChars(const UT_UCSChar* pChars, int iCharOffset, int iLength, UT_sint32 xoff, UT_sint32 yoff); virtual void setFont(GR_Font* pFont); virtual UT_uint32 getFontHeight(); // virtual UT_uint32 measureString(const UT_UCSChar*s, int iOffset, int num, unsigned short* pWidths); virtual UT_uint32 measureUnRemappedChar(const UT_UCSChar c); virtual void setColor(UT_RGBColor& clr); virtual GR_Font* getGUIFont(); virtual GR_Font* findFont(const char* pszFontFamily, const char* pszFontStyle, const char* pszFontVariant, const char* pszFontWeight, const char* pszFontStretch, const char* pszFontSize); virtual UT_uint32 getFontAscent(); virtual UT_uint32 getFontDescent(); virtual void drawLine(UT_sint32, UT_sint32, UT_sint32, UT_sint32); virtual void setLineWidth(UT_sint32); virtual void xorLine(UT_sint32, UT_sint32, UT_sint32, UT_sint32); virtual void polyLine(UT_Point * pts, UT_uint32 nPoints); virtual void fillRect(UT_RGBColor& c, UT_sint32 x, UT_sint32 y, UT_sint32 w, UT_sint32 h); virtual void fillRect(UT_RGBColor& c, UT_Rect &r); virtual void invertRect(const UT_Rect* pRect); virtual void setClipRect(const UT_Rect* pRect); virtual void scroll(UT_sint32, UT_sint32); virtual void scroll(UT_sint32 x_dest, UT_sint32 y_dest, UT_sint32 x_src, UT_sint32 y_src, UT_sint32 width, UT_sint32 height); virtual void clearArea(UT_sint32, UT_sint32, UT_sint32, UT_sint32); virtual void drawImage(GR_Image* pImg, UT_sint32 xDest, UT_sint32 yDest); virtual GR_Image* createNewImage(const char* pszName, const UT_ByteBuf* pBB, UT_sint32 iDisplayWidth, UT_sint32 iDisplayHeight, GR_Image::GRType = GR_Image::GRT_Raster); virtual UT_Bool queryProperties(GR_Graphics::Properties gp) const; virtual UT_Bool startPrint(void); virtual UT_Bool startPage(const char * szPageLabel, UT_uint32 pageNumber, UT_Bool bPortrait, UT_uint32 iWidth, UT_uint32 iHeight); virtual UT_Bool endPrint(void); virtual void flush(void); virtual void setColorSpace(GR_Graphics::ColorSpace c); virtual GR_Graphics::ColorSpace getColorSpace(void) const; virtual void setCursor(GR_Graphics::Cursor c); virtual GR_Graphics::Cursor getCursor(void) const; virtual void setColor3D(GR_Color3D c); void init3dColors(GtkStyle * pStyle); virtual void fillRect(GR_Color3D c, UT_sint32 x, UT_sint32 y, UT_sint32 w, UT_sint32 h); virtual void fillRect(GR_Color3D c, UT_Rect &r); virtual void polygon(UT_RGBColor& c,UT_Point *pts,UT_uint32 nPoints); protected: virtual UT_uint32 _getResolution(void) const; void _setColor(GdkColor & c); XAP_UnixFontManager * m_pFontManager; GdkGC* m_pGC; GdkGC* m_pXORGC; GdkWindow* m_pWin; // our currently requested font by handle XAP_UnixFontHandle * m_pFont; // our "OEM" system font, like a 10 point Helvetica for GUI items XAP_UnixFontHandle * m_pFontGUI; GdkColormap* m_pColormap; int m_iWindowHeight, m_iWindowWidth; UT_sint32 m_iLineWidth; GR_Graphics::Cursor m_cursor; GR_Graphics::ColorSpace m_cs; GdkColor m_3dColors[COUNT_3D_COLORS]; }; #endif /* GR_UNIXGRAPHICS_H */