/* AbiWord * Copyright (C) 1998-2000 AbiSource, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ /***************************************************************** ** Only one of these is created by the application. *****************************************************************/ #ifdef ABI_OPT_JS #include #endif /* ABI_OPT_JS */ #include #include #include #include #include #include "ut_debugmsg.h" #include "ut_bytebuf.h" #include "ut_string.h" #include "xap_Args.h" #include "ap_BeOSFrame.h" #include "ap_BeOSApp.h" #include "fv_View.h" #include "fp_Run.h" // HACK: set this symbol to 0 to turn off command-line conversion // TODO: if it works, remove it entirely #ifndef CONVERT #define CONVERT 1 #endif #if CONVERT #include "ap_Convert.h" #endif #include "sp_spell.h" #include "ap_Strings.h" #include "xap_EditMethods.h" #include "ap_LoadBindings.h" #include "xap_Menu_ActionSet.h" #include "xap_Toolbar_ActionSet.h" #include "ap_Clipboard.h" #include "ie_impexp_Register.h" #include "ie_exp.h" #include "ie_exp_RTF.h" #include "ie_exp_Text.h" #include "ie_imp.h" #include "ie_imp_RTF.h" #include "ie_imp_Text.h" // Signal handling #include void signalWrapper(int sig_num); /*****************************************************************/ /* Splash Window Related Stuff */ #include "ut_Rehydrate.h" #include #include #define SPLASH_UP_TIME 1 // seconds extern unsigned char g_pngSplash[]; // see ap_wp_Splash.cpp extern unsigned long g_pngSplash_sizeof; // see ap_wp_Splash.cpp class SplashWin:public BWindow { public: SplashWin(BMessage *data); virtual void DispatchMessage(BMessage *msg, BHandler *handler); private: int ignore; }; SplashWin::SplashWin(BMessage *data) :BWindow(data) { BScreen* screen; screen = new BScreen(B_MAIN_SCREEN_ID); BView *view = FindView("splashView"); if (view) { BMemoryIO memio(g_pngSplash, g_pngSplash_sizeof); BBitmap *bitmap = BTranslationUtils::GetBitmap(&memio); if (bitmap) view->SetViewBitmap(bitmap, B_FOLLOW_ALL, 0); else UT_DEBUGMSG(("Could not interpret splash image...\n")); view->Sync(); } BRect wrect, srect; srect = screen->Frame(); wrect = Bounds(); MoveTo((srect.right - (wrect.right - wrect.left)) / 2, (srect.bottom - (wrect.bottom - wrect.top)) / 2); Show(); ignore = SPLASH_UP_TIME; // keep on screen n seconds SetPulseRate(1000000); // a 1 second pulse } void SplashWin::DispatchMessage(BMessage *msg, BHandler *handler) { switch (msg->what) { case B_PULSE: if (ignore-- > 0) break; case B_KEY_DOWN: case B_MOUSE_DOWN: BWindow::DispatchMessage(msg, handler); this->Close(); break; default: BWindow::DispatchMessage(msg, handler); } } void _showSplash(XAP_Args * pArgs, const char * /*szAppName*/) { // Unix does put the program name in argv[0], // unlike Win32, so [1] is the first argument int nFirstArg = 1; int k; bool bShowSplash = true; // scan args for splash-related stuff #if CONVERT for (k=nFirstArg; (km_argc); k++) { if (*pArgs->m_argv[k] == '-') { if (UT_stricmp(pArgs->m_argv[k],"-to") == 0) { bShowSplash = false; } } } for (k=nFirstArg; (km_argc); k++) { if (*pArgs->m_argv[k] == '-') { if (UT_stricmp(pArgs->m_argv[k],"-show") == 0) { bShowSplash = true; } } } #endif for (k=nFirstArg; (km_argc); k++) { if (*pArgs->m_argv[k] == '-') { if (UT_stricmp(pArgs->m_argv[k],"-nosplash") == 0) bShowSplash = false; } } if (bShowSplash == false) return; BMessage *msg = new BMessage(); if (RehydrateWindow("SplashWindow", msg)) { //Automatically shows and hides itself SplashWin *nwin = new SplashWin(msg); } } /*****************************************************************/ AP_BeOSApp::AP_BeOSApp(XAP_Args * pArgs, const char * szAppName) : AP_App(pArgs,szAppName) { m_pStringSet = NULL; m_pClipboard = NULL; } AP_BeOSApp::~AP_BeOSApp(void) { DELETEP(m_pStringSet); DELETEP(m_pClipboard); IE_ImpExp_UnRegisterXP (); } static bool s_createDirectoryIfNecessary(const char * szDir) { struct stat statbuf; if (stat(szDir,&statbuf) == 0) // if it exists { if (S_ISDIR(statbuf.st_mode)) // and is a directory return true; UT_DEBUGMSG(("Pathname [%s] is not a directory.\n",szDir)); return false; } if (mkdir(szDir,0700) == 0) return true; UT_DEBUGMSG(("Could not create Directory [%s].\n",szDir)); return false; } bool AP_BeOSApp::initialize(void) { const char * szUserPrivateDirectory = getUserPrivateDirectory(); bool bVerified = s_createDirectoryIfNecessary(szUserPrivateDirectory); UT_ASSERT(bVerified); // load the preferences. m_prefs = new AP_BeOSPrefs(this); m_prefs->fullInit(); // now that preferences are established, let the xap init m_pClipboard = new AP_BeOSClipboard(); UT_ASSERT(m_pClipboard); m_pEMC = AP_GetEditMethods(); UT_ASSERT(m_pEMC); m_pBindingSet = new AP_BindingSet(m_pEMC); UT_ASSERT(m_pBindingSet); m_pMenuActionSet = AP_CreateMenuActionSet(); UT_ASSERT(m_pMenuActionSet); m_pToolbarActionSet = AP_CreateToolbarActionSet(); UT_ASSERT(m_pToolbarActionSet); if (! AP_App::initialize()) return false; ////////////////////////////////////////////////////////////////// // Initialize the importers/exporters ////////////////////////////////////////////////////////////////// IE_ImpExp_RegisterXP (); #if 0 /* if'ed out like on other platforms... don't know exactly why */ ////////////////////////////////////////////////////////////////// // initializes the spell checker. ////////////////////////////////////////////////////////////////// { const char * szISpellDirectory = NULL; getPrefsValueDirectory(false,AP_PREF_KEY_SpellDirectory,&szISpellDirectory); UT_ASSERT((szISpellDirectory) && (*szISpellDirectory)); const char * szSpellCheckWordList = NULL; getPrefsValue(AP_PREF_KEY_SpellCheckWordList,&szSpellCheckWordList); UT_ASSERT((szSpellCheckWordList) && (*szSpellCheckWordList)); char * szPathname = (char *)UT_calloc(sizeof(char),strlen(szISpellDirectory)+strlen(szSpellCheckWordList)+2); UT_ASSERT(szPathname); sprintf(szPathname,"%s%s%s", szISpellDirectory, ((szISpellDirectory[strlen(szISpellDirectory)-1]=='/') ? "" : "/"), szSpellCheckWordList); UT_DEBUGMSG(("Loading SpellCheckWordList [%s]\n",szPathname)); SpellCheckInit(szPathname); free(szPathname); // we silently go on if we cannot load it.... } #endif ////////////////////////////////////////////////////////////////// // load the dialog and message box strings ////////////////////////////////////////////////////////////////// { // assume we will be using the builtin set (either as the main // set or as the fallback set). AP_BuiltinStringSet * pBuiltinStringSet = new AP_BuiltinStringSet(this,AP_PREF_DEFAULT_StringSet); UT_ASSERT(pBuiltinStringSet); m_pStringSet = pBuiltinStringSet; // see if we should load an alternate set from the disk const char * szDirectory = NULL; const char * szStringSet = NULL; if ( (getPrefsValue(AP_PREF_KEY_StringSet,&szStringSet)) && (szStringSet) && (*szStringSet) && (UT_strcmp(szStringSet,AP_PREF_DEFAULT_StringSet) != 0)) { getPrefsValueDirectory(true,AP_PREF_KEY_StringSetDirectory,&szDirectory); UT_ASSERT((szDirectory) && (*szDirectory)); char * szPathname = (char *)UT_calloc(sizeof(char),strlen(szDirectory)+strlen(szStringSet)+100); UT_ASSERT(szPathname); sprintf(szPathname,"%s%s%s.strings", szDirectory, ((szDirectory[strlen(szDirectory)-1]=='/') ? "" : "/"), szStringSet); AP_DiskStringSet * pDiskStringSet = new AP_DiskStringSet(this); UT_ASSERT(pDiskStringSet); if (pDiskStringSet->loadStringsFromDisk(szPathname)) { pDiskStringSet->setFallbackStringSet(m_pStringSet); m_pStringSet = pDiskStringSet; UT_DEBUGMSG(("Using StringSet [%s]\n",szPathname)); } else { DELETEP(pDiskStringSet); UT_DEBUGMSG(("Unable to load StringSet [%s] -- using builtin strings instead.\n",szPathname)); } free(szPathname); } } // Now we have the strings loaded we can populate the field names correctly int i; for (i = 0; fp_FieldTypes[i].m_Type != FPFIELDTYPE_END; i++) { (&fp_FieldTypes[i])->m_Desc = m_pStringSet->getValue(fp_FieldTypes[i].m_DescId); UT_DEBUGMSG(("Setting field type desc for type %d, desc=%s\n", fp_FieldTypes[i].m_Type, fp_FieldTypes[i].m_Desc)); } for (i = 0; fp_FieldFmts[i].m_Tag != NULL; i++) { (&fp_FieldFmts[i])->m_Desc = m_pStringSet->getValue(fp_FieldFmts[i].m_DescId); UT_DEBUGMSG(("Setting field desc for field %s, desc=%s\n", fp_FieldFmts[i].m_Tag, fp_FieldFmts[i].m_Desc)); } ////////////////////////////////////////////////////////////////// return true; } XAP_Frame * AP_BeOSApp::newFrame(void) { AP_BeOSFrame * pBeOSFrame = new AP_BeOSFrame(this); if (pBeOSFrame) pBeOSFrame->initialize(); // pBeOSFrame->loadDocument(path, IEFT_Unknown); return pBeOSFrame; } bool AP_BeOSApp::shutdown(void) { if (m_prefs->getAutoSavePrefs()) m_prefs->savePrefsFile(); return true; } bool AP_BeOSApp::getPrefsValueDirectory(bool bAppSpecific, const XML_Char * szKey, const XML_Char ** pszValue) const { if (!m_prefs) return false; const XML_Char * psz = NULL; if (!m_prefs->getPrefsValue(szKey,&psz)) return false; if (*psz == '/') { *pszValue = psz; return true; } const XML_Char * dir = ((bAppSpecific) ? getAbiSuiteAppDir() : getAbiSuiteLibDir()); UT_ASSERT((dir && *dir)); static XML_Char buf[1024]; UT_ASSERT((strlen(dir) + strlen(psz) + 2) < sizeof(buf)); sprintf(buf,"%s/%s",dir,psz); *pszValue = buf; return true; } const char * AP_BeOSApp::getAbiSuiteAppDir(void) const { // we return a static string, use it quickly. static XML_Char buf[1024]; UT_ASSERT((strlen(getAbiSuiteLibDir()) + strlen(ABIWORD_APP_LIBDIR) + 2) < sizeof(buf)); sprintf(buf,"%s/%s",getAbiSuiteLibDir(),ABIWORD_APP_LIBDIR); return buf; } const XAP_StringSet * AP_BeOSApp::getStringSet(void) const { return m_pStringSet; } ////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////// void AP_BeOSApp::copyToClipboard(PD_DocumentRange * pDocRange, bool bUseClipboard) { // copy the given subset of the given document to the // system clipboard in a variety of formats. m_pClipboard->clearClipboard(); // also put RTF on the clipboard IE_Exp_RTF * pExpRtf = new IE_Exp_RTF(pDocRange->m_pDoc); if (pExpRtf) { UT_ByteBuf buf; UT_Error status = pExpRtf->copyToBuffer(pDocRange,&buf); UT_Byte b = 0; buf.append(&b,1); // null terminate string m_pClipboard->addData(AP_CLIPBOARD_RTF,(UT_Byte *)buf.getPointer(0),buf.getLength()); DELETEP(pExpRtf); UT_DEBUGMSG(("CopyToClipboard: copying %d bytes in RTF format.\n",buf.getLength())); } // put raw 8bit text on the clipboard IE_Exp_Text * pExpText = new IE_Exp_Text(pDocRange->m_pDoc); if (pExpText) { UT_ByteBuf buf; UT_Error status = pExpText->copyToBuffer(pDocRange,&buf); UT_Byte b = 0; buf.append(&b,1); // null terminate string m_pClipboard->addData(AP_CLIPBOARD_TEXTPLAIN_8BIT,(UT_Byte *)buf.getPointer(0),buf.getLength()); DELETEP(pExpText); UT_DEBUGMSG(("CopyToClipboard: copying %d bytes in TEXTPLAIN format.\n",buf.getLength())); } } void AP_BeOSApp::pasteFromClipboard(PD_DocumentRange * pDocRange, bool, bool bHonorFormatting = true) { // paste from the system clipboard using the best-for-us format // that is present. // TODO handle bHonorFormatting if (m_pClipboard->hasFormat(AP_CLIPBOARD_RTF)) { unsigned char * pData = NULL; UT_uint32 iLen = 0; bool bResult = m_pClipboard->getClipboardData(AP_CLIPBOARD_RTF,(void**)&pData,&iLen); UT_ASSERT(bResult); iLen = UT_MIN(iLen,strlen((const char *) pData)); UT_DEBUGMSG(("PasteFromClipboard: pasting %d bytes in RTF format.\n",iLen)); IE_Imp_RTF * pImpRTF = new IE_Imp_RTF(pDocRange->m_pDoc); pImpRTF->pasteFromBuffer(pDocRange,pData,iLen); DELETEP(pImpRTF); goto MyEnd; } if (m_pClipboard->hasFormat(AP_CLIPBOARD_TEXTPLAIN_8BIT)) { unsigned char * pData = NULL; UT_uint32 iLen = 0; bool bResult = m_pClipboard->getClipboardData(AP_CLIPBOARD_TEXTPLAIN_8BIT,(void**)&pData,&iLen); UT_ASSERT(bResult); iLen = UT_MIN(iLen,strlen((const char *) pData)); UT_DEBUGMSG(("PasteFromClipboard: pasting %d bytes in TEXTPLAIN format.\n",iLen)); IE_Imp_Text * pImpText = new IE_Imp_Text(pDocRange->m_pDoc); pImpText->pasteFromBuffer(pDocRange,pData,iLen); DELETEP(pImpText); goto MyEnd; } // TODO figure out what to do with an image.... UT_DEBUGMSG(("PasteFromClipboard: TODO support this format...")); MyEnd: return; } bool AP_BeOSApp::canPasteFromClipboard(void) { if (m_pClipboard->hasFormat(AP_CLIPBOARD_RTF)) goto ReturnTrue; if (m_pClipboard->hasFormat(AP_CLIPBOARD_TEXTPLAIN_8BIT)) goto ReturnTrue; return false; ReturnTrue: return true; } /*****************************************************************/ int AP_BeOSApp::main(const char * szAppName, int argc, const char ** argv) { // This is a static function. #if CONVERT bool bShowApp = true; #endif UT_DEBUGMSG(("Build ID:\t%s\n", XAP_App::s_szBuild_ID)); UT_DEBUGMSG(("Version:\t%s\n", XAP_App::s_szBuild_Version)); UT_DEBUGMSG(("Build Options: \t%s\n", XAP_App::s_szBuild_Options)); UT_DEBUGMSG(("Build Target: \t%s\n", XAP_App::s_szBuild_Target)); UT_DEBUGMSG(("Compile Date:\t%s\n", XAP_App::s_szBuild_CompileDate)); UT_DEBUGMSG(("Compile Time:\t%s\n", XAP_App::s_szBuild_CompileTime)); // initialize our application. XAP_Args Args = XAP_Args(argc,argv); AP_BeOSApp * pMyBeOSApp = new AP_BeOSApp(&Args, szAppName); //Show the splash screen perhaps _showSplash(&Args, szAppName); // Setup signal handlers, primarily for segfault // If we segfaulted before here, we *really* blew it struct sigaction sa; sa.sa_handler = signalWrapper; sigfillset(&sa.sa_mask); // We don't want to hear about other signals sigdelset(&sa.sa_mask, SIGABRT); // But we will call abort(), so we can't ignore that sa.sa_flags = 0; // Unsupported under BeOS -- SA_NODEFER | SA_RESETHAND; // Don't handle nested signals sigaction(SIGSEGV, &sa, NULL); sigaction(SIGBUS, &sa, NULL); sigaction(SIGILL, &sa, NULL); sigaction(SIGQUIT, &sa, NULL); sigaction(SIGFPE, &sa, NULL); // TODO: handle SIGABRT // if the initialize fails, we don't have icons, fonts, etc. if (!pMyBeOSApp->initialize()) { delete pMyBeOSApp; return -1; // make this something standard? } // Turn control over to the runtime (don't return until done) pMyBeOSApp->m_BApp.Run(); // destroy the App. It should take care of deleting all frames. pMyBeOSApp->shutdown(); sleep(1); delete pMyBeOSApp; return 0; } void signalWrapper(int sig_num) { AP_BeOSApp *pApp = (AP_BeOSApp *) XAP_App::getApp(); pApp->catchSignals(sig_num); } static int s_signal_count = 0; void AP_BeOSApp::catchSignals(int sig_num) { // Reset the signal handler (not that it matters - this is mostly for race conditions) signal(SIGSEGV, signalWrapper); s_signal_count = s_signal_count + 1; if(s_signal_count > 1) { UT_DEBUGMSG(("Segfault during filesave - no file saved \n")); fflush(stdout); abort(); } UT_DEBUGMSG(("Oh no - we just segfaulted!\n")); UT_uint32 i = 0; for(;ibackup(); } fflush(stdout); // Abort and dump core abort(); }