/* AbiHello * Copyright (C) 1999 AbiSource, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #include "ut_types.h" #include "ut_string.h" #include "xap_Toolbar_Icons.h" #define NrElements(a) ((sizeof(a)/sizeof(a[0]))) /***************************************************************** ****************************************************************** ** Here we begin a little CPP magic to load all of the icons. ** It is important that all of the ..._Icon_*.{h,xpm} files ** allow themselves to be included more than one time. ****************************************************************** *****************************************************************/ #include "ap_Toolbar_Icons_All.h" /***************************************************************** ****************************************************************** ** Here we begin a little CPP magic to construct a table of ** the icon names and pointer to the data. ****************************************************************** *****************************************************************/ struct _it { const char * m_name; const char ** m_staticVariable; UT_uint32 m_sizeofVariable; }; #define DefineToolbarIcon(name) { #name, (const char **) name, sizeof(name)/sizeof(name[0]) }, static struct _it s_itTable[] = { #include "ap_Toolbar_Icons_All.h" }; #undef DefineToolbarIcon /***************************************************************** ****************************************************************** ** With the tables fully loaded, now define the class. ****************************************************************** *****************************************************************/ AP_Toolbar_Icons::AP_Toolbar_Icons(void) { } AP_Toolbar_Icons::~AP_Toolbar_Icons(void) { } bool AP_Toolbar_Icons::_findIconDataByName(const char * szName, const char *** pIconData, UT_uint32 * pSizeofData) { // This is a static function. if (!szName || !*szName || (UT_stricmp(szName,"NoIcon")==0)) return false; UT_uint32 kLimit = NrElements(s_itTable); UT_uint32 k; for (k=0; k < kLimit; k++) if (UT_stricmp(szName,s_itTable[k].m_name) == 0) { *pIconData = s_itTable[k].m_staticVariable; *pSizeofData = s_itTable[k].m_sizeofVariable; return true; } return false; }