#include #include "ut_assert.h" #include "ut_debugmsg.h" #include "xap_QNXEncodingManager.h" /************************************************************/ XAP_EncodingManager *XAP_EncodingManager::get_instance() { if (_instance == 0) { UT_DEBUGMSG(("Building XAP_EncodingManager\n")); _instance = new XAP_QNXEncodingManager(); _instance->initialize(); UT_DEBUGMSG(("XAP_EncodingManager built\n")); } return _instance; } /************************************************************/ XAP_QNXEncodingManager::XAP_QNXEncodingManager() { } XAP_QNXEncodingManager::~XAP_QNXEncodingManager() {} static const char * NativeEncodingName; static const char * Native8BitEncodingName; static const char * NativeUnicodeEncodingName; static const char * LanguageISOName; static const char * LanguageISOTerritory; const char* XAP_QNXEncodingManager::getNativeEncodingName() const { return NativeEncodingName; } const char* XAP_QNXEncodingManager::getNative8BitEncodingName() const { return Native8BitEncodingName; } const char* XAP_QNXEncodingManager::getNativeUnicodeEncodingName() const { return NativeUnicodeEncodingName; } const char* XAP_QNXEncodingManager::getLanguageISOName() const { return LanguageISOName; } const char* XAP_QNXEncodingManager::getLanguageISOTerritory() const { return LanguageISOTerritory; } void XAP_QNXEncodingManager::initialize() { char *ABLANG; char *val; char *lang; Native8BitEncodingName = "ISO-8859-1"; NativeEncodingName = "UTF-8"; NativeUnicodeEncodingName = "UTF-8"; LanguageISOName = "en"; LanguageISOTerritory = "US"; if((ABLANG=getenv("ABLANG"))) { lang=strdup(ABLANG); if((val=strsep(&lang,"_"))) { LanguageISOName=val; LanguageISOTerritory=lang; } } XAP_EncodingManager::initialize(); describe(); };