/* -*- mode: C++; tab-width: 4; c-basic-offset: 4; -*- */ /* Abiword * Copyright (C) 1998 AbiSource, Inc. * Copyright (C) 2001-2004 Hubert Figuiere * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifndef GR_COCOAGRAPHICS_H #define GR_COCOAGRAPHICS_H #import #include "xap_CocoaApp.h" #include "xap_Frame.h" #include "gr_Graphics.h" class UT_ByteBuf; class GR_CocoaGraphics; class XAP_CocoaFont; class StNSViewLocker; @class XAP_CocoaNSView, XAP_CocoaNSScrollView; class GR_CocoaAllocInfo : public GR_AllocInfo { public: GR_CocoaAllocInfo(NSView * v, XAP_App * app) : m_view(v), m_app(app) {}; virtual GR_GraphicsId getType() const {return GRID_COCOA;} virtual bool isPrinterGraphics() const { return false; } NSView *m_view; XAP_App *m_app; }; class GR_CocoaGraphics : public GR_Graphics { // all constructors are protected; instances must be created via // GR_GraphicsFactory public: ~GR_CocoaGraphics(); static UT_uint32 s_getClassId() {return GRID_COCOA;} virtual UT_uint32 getClassId() {return s_getClassId();} virtual GR_Capability getCapability(){UT_ASSERT(UT_NOT_IMPLEMENTED); return GRCAP_UNKNOWN;} static const char * graphicsDescriptor(void){return "Cocoa Default";} static GR_Graphics * graphicsAllocator(GR_AllocInfo&); // HACK: I need more speed virtual void drawGlyph(UT_uint32 glyph_idx, UT_sint32 xoff, UT_sint32 yoff) { UT_ASSERT (UT_NOT_IMPLEMENTED); }; virtual void drawChars(const UT_UCSChar* pChars, int iCharOffset, int iLength, UT_sint32 xoff, UT_sint32 yoff, int * pCharWidhths = NULL); virtual void setFont(GR_Font* pFont); virtual void clearFont(void) { m_pFont = NULL;} virtual UT_uint32 getFontHeight(); virtual UT_sint32 measureUnRemappedChar(const UT_UCSChar c); virtual void getCoverage(UT_NumberVector& coverage); virtual void setColor(const UT_RGBColor& clr); virtual void getColor(UT_RGBColor& clr); // at least one instance of GR_CocoaGraphics must have been created... static NSColor * HBlue() { return m_colorBlue16x15; } static NSColor * VBlue() { return m_colorBlue11x16; } static NSColor * HGrey() { return m_colorGrey16x15; } static NSColor * VGrey() { return m_colorGrey11x16; } virtual GR_Font* getGUIFont(); virtual UT_uint32 getFontAscent(); virtual UT_uint32 getFontDescent(); virtual void drawLine(UT_sint32, UT_sint32, UT_sint32, UT_sint32); virtual void setLineWidth(UT_sint32); virtual void polyLine(UT_Point * pts, UT_uint32 nPoints); void rawPolyAtOffset(NSPoint * point, int npoint, UT_sint32 offset_x, UT_sint32 offset_y, NSColor * color, bool bFill); void fillNSRect (NSRect & aRect, NSColor * color); virtual void fillRect(const UT_RGBColor& c, UT_sint32 x, UT_sint32 y, UT_sint32 w, UT_sint32 h); virtual void invertRect(const UT_Rect* pRect); virtual void setClipRect(const UT_Rect* pRect); virtual void scroll(UT_sint32, UT_sint32); virtual void scroll(UT_sint32 x_dest, UT_sint32 y_dest, UT_sint32 x_src, UT_sint32 y_src, UT_sint32 width, UT_sint32 height); virtual void clearArea(UT_sint32, UT_sint32, UT_sint32, UT_sint32); virtual void drawImage(GR_Image* pImg, UT_sint32 xDest, UT_sint32 yDest); virtual GR_Image* createNewImage(const char* pszName, const UT_ByteBuf* pBB, UT_sint32 iDisplayWidth, UT_sint32 iDisplayHeight, GR_Image::GRType = GR_Image::GRT_Raster); virtual void setLineProperties ( double inWidthPixels, JoinStyle inJoinStyle, CapStyle inCapStyle, LineStyle inLineStyle); virtual bool queryProperties(GR_Graphics::Properties gp) const; virtual bool startPrint(void); virtual bool startPage(const char * szPageLabel, UT_uint32 pageNumber, bool bPortrait, UT_uint32 iWidth, UT_uint32 iHeight); virtual void setZoomPercentage(UT_uint32 iZoom); virtual bool endPrint(void); virtual void flush(void); virtual void setColorSpace(GR_Graphics::ColorSpace c); virtual GR_Graphics::ColorSpace getColorSpace(void) const; virtual void setCursor(GR_Graphics::Cursor c); virtual GR_Graphics::Cursor getCursor(void) const; void setGrabCursor(GR_Graphics::Cursor c) { m_GrabCursor = c; } virtual void setColor3D(GR_Color3D c); void init3dColors(); virtual void fillRect(GR_Color3D c, UT_sint32 x, UT_sint32 y, UT_sint32 w, UT_sint32 h); virtual void fillRect(GR_Color3D c, UT_Rect &r); virtual void polygon(UT_RGBColor& c,UT_Point *pts,UT_uint32 nPoints); /* GR_Font versions of the above -- TODO: should I add drawChar* methods too? */ virtual UT_uint32 getFontAscent(GR_Font *); virtual UT_uint32 getFontDescent(GR_Font *); virtual UT_uint32 getFontHeight(GR_Font *); virtual GR_Image * genImageFromRectangle(const UT_Rect & r); virtual void saveRectangle(UT_Rect & r, UT_uint32 iIndx); virtual void restoreRectangle(UT_uint32 iIndx); virtual UT_uint32 getDeviceResolution(void) const; typedef bool (*gr_cocoa_graphics_update) (NSRect * rect, GR_CocoaGraphics *pGr, void * param); void _setUpdateCallback (gr_cocoa_graphics_update callback, void * param); bool _callUpdateCallback(NSRect *aRect); XAP_CocoaNSView * _getView () { return m_pWin; }; static bool _isFlipped(); static NSColor *_utRGBColorToNSColor (const UT_RGBColor& clr); static void _utNSColorToRGBColor (NSColor *c, UT_RGBColor &clr); void setIsPrinting(bool isPrinting) { m_bIsPrinting = isPrinting; }; bool isPrinting(void) const { return m_bIsPrinting; }; /* Cocoa Specific */ static float _getScreenResolution(void); protected: // all instances have to be created via GR_GraphicsFactory; see gr_Graphics.h GR_CocoaGraphics(NSView * view, /*XAP_CocoaFontManager * fontManager,*/ XAP_App *app); virtual GR_Font* _findFont(const char* pszFontFamily, const char* pszFontStyle, const char* pszFontVariant, const char* pszFontWeight, const char* pszFontStretch, const char* pszFontSize); virtual UT_uint32 _getResolution(void) const; void _setColor(NSColor * c); virtual void _beginPaint (void); virtual void _endPaint (void); private: void _setClipRectImpl(const UT_Rect* pRect); NSImage* _makeNewCacheImage() { NSImage * cache = [[NSImage alloc] initWithSize:NSMakeSize(0,0)]; [cache setFlipped:YES]; return cache; } void _resetContext(CGContextRef context); // reset m_CGContext to default values gr_cocoa_graphics_update m_updateCallback; void *m_updateCBparam; XAP_CocoaNSView * m_pWin; ATSUStyle m_atsuStyle; CGContextRef m_CGContext; UT_GenericVector m_cacheArray; UT_GenericVector m_cacheRectArray; NSColor * m_currentColor; static void _initColorAndImage(void); static bool m_colorAndImageInited; static NSImage * m_imageBlue16x15; static NSImage * m_imageBlue11x16; static NSImage * m_imageGrey16x15; static NSImage * m_imageGrey11x16; static NSColor * m_colorBlue16x15; static NSColor * m_colorBlue11x16; static NSColor * m_colorGrey16x15; static NSColor * m_colorGrey11x16; static NSCursor * m_Cursor_E; static NSCursor * m_Cursor_N; static NSCursor * m_Cursor_NE; static NSCursor * m_Cursor_NW; static NSCursor * m_Cursor_S; static NSCursor * m_Cursor_SE; static NSCursor * m_Cursor_SW; static NSCursor * m_Cursor_W; static NSCursor * m_Cursor_Wait; static NSCursor * m_Cursor_LeftArrow; static NSCursor * m_Cursor_RightArrow; static NSCursor * m_Cursor_Compass; static NSCursor * m_Cursor_Exchange; static NSCursor * m_Cursor_LeftRight; static NSCursor * m_Cursor_UpDown; static NSCursor * m_Cursor_Crosshair; static NSCursor * m_Cursor_HandPointer; static NSCursor * m_Cursor_DownArrow; // our currently requested font by handle XAP_CocoaFont * m_pFont; NSFont* m_fontForGraphics; XAP_CocoaFont* m_pFontGUI; static UT_uint32 s_iInstanceCount; float m_fLineWidth; // device unit // line properties JoinStyle m_joinStyle; CapStyle m_capStyle; LineStyle m_lineStyle; GR_Graphics::Cursor m_cursor; GR_Graphics::Cursor m_GrabCursor; GR_Graphics::ColorSpace m_cs; UT_uint32 m_screenResolution; bool m_bIsPrinting; bool m_bIsDrawing; public: //HACK NSColor * m_3dColors[COUNT_3D_COLORS]; private: /* private implementations. Allow esasy selection accross various ways */ float _measureUnRemappedCharCached(const UT_UCSChar c); void _setCapStyle(CapStyle inCapStyle, CGContextRef * context = 0); void _setJoinStyle(JoinStyle inJoinStyle, CGContextRef * context = 0); void _setLineStyle (LineStyle inLineStyle, CGContextRef * context = 0); void _restartPaint(void); // /*! Wrapper to draw the char. \param atsuLayout the ATSU layout \param x X position \param y Y position \param begin the start of the range to draw \param rangelen the length of the range \note the NSView must be focused prior this call */ void _realDrawChars(ATSUTextLayout atsuLayout, float x, float y, int begin, int rangelen, float xOffset); // StNSViewLocker* m_viewLocker; }; #endif /* GR_COCOAGRAPHICS_H */