#include #include "be_GRDrawView.h" /* This is a generic drawing class ... */ be_GRDrawView::be_GRDrawView(AV_View *pView, BRect frame, const char *name, uint32 resizeMask, uint32 flags) :BView(frame, name, resizeMask, flags | B_FRAME_EVENTS) { m_pView = pView; } void be_GRDrawView::SetView(AV_View *pView) { m_pView = pView; } void be_GRDrawView::FrameResized(float new_width, float new_height) { //We should only do this after things are stableized if (m_pView) { //BRect r; printf("GRDRAWVIEW: Resize Redrawing \n"); //m_pView->setWindowSize(new_width, new_height); //m_pView->draw(NULL); } } void be_GRDrawView::Draw(BRect updateRect) { printf("GRDRAWVIEW: Draw request entered \n"); if (m_pView) { printf("GRDRAWVIEW: Draw request actually requested \n"); //TODO: Make the update more succinct with a rect //BRect r = Bounds(); UT_Rect rect(updateRect.left,updateRect.top, updateRect.Width()+1, updateRect.Height()+1); m_pView->draw(&rect); //m_pView->draw(NULL); } }