/* AbiWord * Copyright (C) 1998 AbiSource, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifndef GR_BEOSGRAPHICS_H #define GR_BEOSGRAPHICS_H #include #include #include "gr_Graphics.h" #include "ut_assert.h" //#define USE_BACKING_BITMAP 1 class BeOSFont : public GR_Font { public: BeOSFont(BFont *aFont) { m_pBFont = aFont; }; BFont *get_font(void) { return(m_pBFont); }; private: BFont *m_pBFont; }; class GR_BeOSGraphics : public GR_Graphics { public: GR_BeOSGraphics(BView *front, XAP_App *app); ~GR_BeOSGraphics(); virtual void drawChars(const UT_UCSChar* pChars, int iCharOffset, int iLength, UT_sint32 xoff, UT_sint32 yoff, int * pCharWidths = NULL); virtual void setFont(GR_Font* pFont); //virtual UT_uint32 measureString(const UT_UCSChar*s, int iOffset, int num, unsigned short* pWidths); virtual UT_uint32 measureUnRemappedChar(const UT_UCSChar c); virtual UT_uint32 _getResolution(void) const; virtual void getColor(UT_RGBColor& clr); virtual void setColor(const UT_RGBColor& clr); virtual void setColor3D(GR_Color3D c); virtual GR_Font* getGUIFont(void); virtual GR_Font* findFont(const char* pszFontFamily, const char* pszFontStyle, const char* pszFontVariant, const char* pszFontWeight, const char* pszFontStretch, const char* pszFontSize); virtual UT_uint32 getFontAscent(); virtual UT_uint32 getFontDescent(); virtual UT_uint32 getFontHeight(); virtual UT_uint32 getFontAscent(GR_Font *); virtual UT_uint32 getFontDescent(GR_Font *); virtual UT_uint32 getFontHeight(GR_Font *); virtual void drawLine(UT_sint32, UT_sint32, UT_sint32, UT_sint32); virtual void polyLine(UT_Point * pts, UT_uint32 nPoints); virtual void xorLine(UT_sint32, UT_sint32, UT_sint32, UT_sint32); virtual void fillRect(UT_RGBColor& c, UT_sint32 x, UT_sint32 y, UT_sint32 w, UT_sint32 h); virtual void fillRect(GR_Color3D c, UT_sint32 x, UT_sint32 y, UT_sint32 w, UT_sint32 h); virtual void fillRect(GR_Color3D c, UT_Rect &r); virtual void invertRect(const UT_Rect* pRect); virtual void setClipRect(const UT_Rect* pRect); virtual void scroll(UT_sint32, UT_sint32); virtual void scroll(UT_sint32 x_dest, UT_sint32 y_dest, UT_sint32 x_src, UT_sint32 y_src, UT_sint32 width, UT_sint32 height); virtual void clearArea(UT_sint32, UT_sint32, UT_sint32, UT_sint32); virtual void setLineWidth(UT_sint32 iLineWidth); virtual void drawImage(GR_Image* pImg, UT_sint32 xDest, UT_sint32 yDest); virtual GR_Image* createNewImage(const char* pszName, const UT_ByteBuf* pBB, UT_sint32 iDisplayWidth, UT_sint32 iDisplayHeight, GR_Image::GRType iType = GR_Image::GRT_Raster); virtual bool queryProperties(GR_Graphics::Properties gp) const; virtual bool startPrint(void); virtual bool startPage(const char * szPageLabel, UT_uint32 pageNumber, bool bPortrait, UT_uint32 iWidth, UT_uint32 iHeight); virtual bool endPrint(void); virtual void flush(void); virtual void setColorSpace(GR_Graphics::ColorSpace c); virtual GR_Graphics::ColorSpace getColorSpace(void) const; virtual void setCursor(GR_Graphics::Cursor c); virtual GR_Graphics::Cursor getCursor(void) const; //Added for local updating of the View void ResizeBitmap(BRect r); BBitmap *ShadowBitmap() { return(m_pShadowBitmap); }; BMessage *GetPrintSettings() { return(m_pPrintSettings); }; void SetPrintSettings(BMessage *s) { m_pPrintSettings = s; }; BPrintJob *GetPrintJob() { return(m_pPrintJob); }; void SetPrintJob(BPrintJob *j) { m_pPrintJob = j; }; //Added for obtain background Color rgb_color Get3DColor(GR_Graphics::GR_Color3D c) { return m_3dColors[c];}; protected: BView *m_pShadowView, *m_pFrontView; BBitmap *m_pShadowBitmap; BMessage *m_pPrintSettings; BPrintJob *m_pPrintJob; BeOSFont *m_pBeOSFont, *m_pFontGUI; GR_Graphics::ColorSpace m_cs; GR_Graphics::Cursor m_cursor; rgb_color m_3dColors[COUNT_3D_COLORS]; bool m_bPrint; // Takes a line and modifies it to fit with the BeOS pixel coordinate system. // Returns a BPoint containing the modified end-point (x2, y2). inline BPoint beosiseLineEnding(UT_sint32 x1, UT_sint32 y1, UT_sint32 x2, UT_sint32 y2); private: UT_RGBColor m_curColor; }; BPoint GR_BeOSGraphics::beosiseLineEnding(UT_sint32 x1, UT_sint32 y1, UT_sint32 x2, UT_sint32 y2) { // Work out the line's orientation int tell = abs(x1-x2) - abs(y1-y2); // If it's exactly diagonal... if(tell == 0) { // Drawn top-left to bottom-right if(x1x2 && y1>y2) { x2++; y2++; } // Top-right to bottom-left else if(x1>x2 && y1y2) { x2--; y2++; } else { UT_ASSERT(UT_SHOULD_NOT_HAPPEN); } } // ...else if it's at an acute angle to the horizontal... else if (tell > 0) { // If the line is being drawn left-to-right if(x1