// Copyright (C) 2000-2007, Luca Padovani . // // This file is part of GtkMathView, a flexible, high-quality rendering // engine for MathML documents. // // GtkMathView is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // // GtkMathView is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . #include #include #include "BoxMLAttributeParsers.hh" #include "BoxMLAttributeSignatures.hh" DEFINE_ATTRIBUTE(BoxML, Text, color, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, Text, background, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, Text, size, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, Text, width, true, false, false, false, "auto"); DEFINE_ATTRIBUTE(BoxML, Ink, color, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, Space, width, true, false, false, false, "0pt"); DEFINE_ATTRIBUTE(BoxML, Space, height, true, false, false, false, "0pt"); DEFINE_ATTRIBUTE(BoxML, Space, depth, true, false, false, false, "0pt"); DEFINE_ATTRIBUTE(BoxML, H, spacing, true, false, false, false, "0pt"); DEFINE_ATTRIBUTE(BoxML, HV, spacing, true, false, false, false, "0pt"); DEFINE_ATTRIBUTE(BoxML, HV, indent, true, false, false, false, "0pt"); DEFINE_ATTRIBUTE(BoxML, HV, minlinespacing, true, false, false, false, "1.8em"); DEFINE_ATTRIBUTE(BoxML, HOV, spacing, true, false, false, false, "0pt"); DEFINE_ATTRIBUTE(BoxML, HOV, indent, true, false, false, false, "0pt"); DEFINE_ATTRIBUTE(BoxML, HOV, minlinespacing, true, false, false, false, "1.8em"); DEFINE_ATTRIBUTE(BoxML, V, enter, true, false, false, false, "1"); DEFINE_ATTRIBUTE(BoxML, V, exit, true, false, false, false, "-1"); DEFINE_ATTRIBUTE(BoxML, V, indent, true, false, false, false, "0pt"); DEFINE_ATTRIBUTE(BoxML, V, minlinespacing, true, false, false, false, "1.8em"); DEFINE_ATTRIBUTE(BoxML, Layout, width, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, Layout, height, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, Layout, depth, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, At, x, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, At, y, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, Action, selection, true, true, false, false, "1"); DEFINE_ATTRIBUTE(BoxML, Action, actiontype, true, true, false, false, "toggle"); DEFINE_ATTRIBUTE(BoxML, Decor, type, true, true, false, false, "box"); DEFINE_ATTRIBUTE(BoxML, Decor, color, true, false, false, false, 0); DEFINE_ATTRIBUTE(BoxML, Decor, thickness, true, false, false, false, "1px");