/* libwpd * Copyright (C) 2004 William Lachance (wrlach@gmail.com) * Copyright (C) 2005 Net Integration Technologies (http://www.net-itech.com) * Copyright (C) 2006 Fridrich Strba (fridrich.strba@bluewin.ch) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * * For further information visit http://libwpd.sourceforge.net */ /* "This product is not manufactured, approved, or supported by * Corel Corporation or Corel Corporation Limited." */ #ifndef WPXPROPERTYLIST_H #define WPXPROPERTYLIST_H #include "WPXProperty.h" // we use the pimpl pattern so we don't expose any STL symbols to the rest of // the world.. yes, this is quite annoying. class WPXMapImpl; class WPXMapIterImpl; class WPXPropertyList { public: WPXPropertyList(); WPXPropertyList(const WPXPropertyList &); virtual ~WPXPropertyList(); void insert(const char * name, WPXProperty *prop); void insert(const char * name, const char *val); void insert(const char * name, const int val); void insert(const char * name, const bool val); void insert(const char * name, const WPXString &val); void insert(const char * name, const float val, const WPXUnit units = INCH); void remove(const char * name); const WPXProperty * operator[](const char *name) const; const WPXPropertyList& operator=(const WPXPropertyList& propList); void clear(); class Iter { public: Iter(const WPXPropertyList &propList); virtual ~Iter(); void rewind(); bool next(); bool last(); const WPXProperty * operator()() const; const char * key(); private: WPXMapIterImpl *m_iterImpl; Iter(const Iter&); Iter& operator=(const Iter&); }; friend class WPXPropertyList::Iter; private: mutable WPXMapImpl *m_mapImpl; }; #endif /* WPXPROPERTYLIST_H */